Showing posts with label Battle of Lanka. Show all posts
Showing posts with label Battle of Lanka. Show all posts

Thursday, September 20, 2007

TAKE ME AWAY TO MARSEILLES

The Gathering of Friendless Episode 2, "TAKE ME AWAY TO MARSEILLES", occurred last Friday. The kid was off to the south of France with his mum the next day so he visited me for one last gaming session before he went. (He'll be back next month.) All of the ladies invited declined their invitations for various reasons, e.g. Scrabblette had to study, so there were just five boys.

We started with Hamsterrolle while we were waiting for CyberKev to arrive. Some careless play by the kid and I saw our side get beaten badly by Ashley and Hubertus.

We then took advantage of Scrabblette's absence to play a game she hates - Ca$h'n'Gun$. It seems some female people have a real problem with a game where you points guns at people. I don't like guns at all (guns don't kill people, Americans kill people) but I can see the cleverness in the design. In the first game I was killed very quickly - obviously I should have chickened out a bit more but I couldn't believe how vindictive my opponents were - and Ashley won with $130K. In the second game we used special powers and I was the super-coward (+$5K for each chicken-out) so I was able to play defensively enough to survive and aggressively enough to win with $130K.

We then went on to the flagship game for the evening - Urland. I bought this from the U.S. when Scrabblette was there in April and hadn't played it yet, so I was itching for it. We eventually figured out why there were too many gene cards when CyberKev asked "John, did you buy the expansion?". Oh yeah, I remember there was an erweiterung in there somewhere. So I gave a fairly poor rules explanation - i.e. I read the rule book out - because although I'd read the rules they hadn't made enough sense to stick. The dummy player is a strange concept to me, and although it seemed to work OK I still don't really get it. The way the game progressed was that Ashley, Hubertus and the kid bid very high for gene cards, and CyberKev and I were much more conservative. CyberKev got no genes throughout the game, and I only got one. Mine was a good one though - FEET. Soon I was running all over the board and had an ictho in every area. It turned out that CyberKev and I had played right, as we were contending for the win coming into the final scoring. Luckily the rules favoured me, and I won with 35 points compared to CyberKev's 33.

Careful not to look at the clock, we gamed on. I suggested Cartagena which I think is a great simple game, easy to teach and intriguing for new players at least a couple of times. CyberKev said he never wins, so I thought I probably would. However he did win, by maybe 6 cards, over me. As expected, the newbies weren't competitive. The game rewards experience, but I think there might be a plateau where all players play at roughly the same level of ability.

It was then midnight but we were going strong. I suggested The Battle of Lanka, a card game which Scrabblette brought back from India. Don't you wish you had an international games courier :-) ? CyberKev and I and our lady partners had played this game 4 times earlier in the year, so CyberKev and I needed another play to get it onto our nickel lists. In the first game CyberKev won narrowly over me, and in the second game I won by a fair way over everyone else. In the second game I had a card CyberKev desperately needed but I discarded it for the kid instead. It's not a brilliant card game, but it's easy and asuras and rakshasas make a change from dwarves and elves occasionally.

Anyway, the next day the kid went to Dubai (Hey at Dubai goin 2 London now say hi 2 every 1 4 me by!) and London (Hey y'all how u goin? Goin 2 france 2morrow. london i amazin. tower sweet, lords huge, madam 2sards scary (4 me!) (is he alive?!) lol! bye!) and will be in France soon. "Gimme the sound of the rollin' dice, gimme a whiskey don't think twice, deal me the cards that take my blues away... TAKE ME AWAY TO MARSEILLES!"

Sunday, January 28, 2007

New Games Played On Holiday

So here's why I've been so quiet since Scrabblette got back: we've been on holiday. We went down to the Blue Mountains to Euroka Homestead for a week with some other gamers. Not to say that Scrabblette is a gamer, but she can approximate one when she needs to. We did a couple of trips into Sydney to visit friends and do some of the tourist things including seeing an exceedingly dull exhibition at the Museum of Contemporary Art. Luckily, I played several new games during the week.

Flaschenteufel - this is a nasty little card game where one player gets screwed each hand. It's fun to plan for it to not be you. I think with experience it would be excellent.

Expedition - ho hum and double ho hum. This game reminds me a lot of Australia which I really don't like. Luckily the theme doesn't suck anywhere near so bad. I dislike both of them because some players can have long turns and get heaps of stuff, often leaving other players to have a boring turn and get nothing. Maybe that's because those players have skill, but maybe it's just because the games suck? Anyway, I wasn't excited by it at all.

- I'd heard good things about this so I was keen to try it, and as we went through the rules it sounded exciting. Soon I realised it sucked. My fundamental problem is that if 1s are trumps I can have a blue 1 and not be allowed to play it on a blue trick. I know why, I know it's the rules, it just sucks. If I wanted to play a game where some trumps changed suit I'd play 500.

Phoenix - I played half a game of Phoenix and quite liked it. I'll have to buy my own copy and play some more.

Carcassonne - Hunters and Gatherers- I like the idea of a different Carcassonne with nicer tiles, but as I played it I realised that the different tiles just made the board look busy and the bonus mechanism, although it encouraged people to complete forests, wasn't very exciting most of the time. The game seems to be a bit more complex than the original with not many advantages to compensate. Ho hum.

Mystery Rummy: Murders in the Rue Morgue - Not really a new game, as the kid and his mum and I have played this many times. However it was new to play 4 players which made the game a very interesting partnership game. We played against our usual Tichu opponents, and I liked it a lot.

Elefantenparade - I like the theme of this game, I liked the simplicity, but it has really failed to deliver both times I've played it. The first time I got by the world's biggest ever kingmaker move, and the second time we got stuck in analysis paralysis trying to figure out how to prevent people from winning. Scrabblette suggested playing in two teams of two so that you can validly choose to help your partner and avoid kingmaking. I hope to try that.

Take it Easy - This is a weird little game which is half solitaire puzzle and half solitaire puzzle. Umm, let's add that up. I don't know if it's actually very interesting.

My Word! - This is the sort of word game I'm very good at. Everyone else played for second place. That means I like it a lot but will rarely get it to the table.

The Battle of Lanka - Scrabblette brought me this from India. It's a simple card game and I was worried that it might not work at all. We played three games with CyberKev and Mrs CyberKev. The first two games were won after one turn when the first player felt they'd got lucky with the deal and were in a strong enough position to win. In both cases they were right. We then decided that it should be compulsory to play all the way through the deck, which rule change caused us to play the game we thought the designer probably wanted to design. It was OK - nothing super, but an interesting experience.

Maharaja: Palace Building in India - I've been looking forward to playing this for a while, but I was amazed as I heard the rules that you could do so little on a turn. It didn't seem right to me. It turned out that the rules work OK but I can't add 12 and 2 and managed to screw up my first turn. I struggled to find a strategy based on screwing up your first turn and lost interest as the players who were doing well took their time making moves. I'd like to play again, but maybe just with Scrabblette for a while. She liked and beat me in the 4 player game.

That's all the new games I played while on holiday, but some other things happened on the way back home. There's a shop called Mal's Toy Store on the highway in Taree so of course we pulled over and had a look. They had a copy of Batik for a good price, which my FLGS has not so far supplied, so I bought that. I was going to buy 50c worth of lollies but the nice lady gave them to me. Then she mentioned she hadn't learned Tantrix so she couldn't sell it, so I showed her how to play the solitaire version.

Later in the day we stopped at The Big Banana. There's a puzzle shop next door, so we took a look. I found two games I'd never heard of called Landlord and Spin and Trap, and it turns out that BGG hadn't heard of them either. So I bought them for $A30 each. Scrabblette and I tried to play Landlord while eating a banana split but we didn't really understand the rules and have to try it again with our improved understanding. At the same shop Scrabblette bought a word game called Snatch which leaves an opening for some pretty appalling double entendres which I won't go into here.

I had a good session of Batik with BIL this evening, and although it's not a brilliant game it works OK. It LOOKS beautiful. I love Gigamic games - I have 3 now and plan to acquire more. After watching BIL and I play, 6yo nephew demanded a game and played against Scrabblette... he kicked her butt. He's a gamer, that lad, you mark my words.

Anyway, that's most of the gaming news from the holidays. Maybe I could tell you the story about... nah, if I even tell you what the story's about Scrabblette will... er, better not say that either.