Showing posts with label Ancients. Show all posts
Showing posts with label Ancients. Show all posts

Monday, December 31, 2007

One of Those Boring Retrospective Articles

I hate TV at this time of year, when all the stories on the news shows are "let's take a look at what happened throughout the year". I was there, I did see it, and I KNOW you're only showing it because it's cheap television. Stop wasting my time. I will now demonstrate the height of hypocrisy by doing the same thing myself.

Game of the Year

With 59 plays, more than the next four contenders combined, my Game of the Year has to be Scrabble. I enjoy it a lot, and I can play on-line which means my opponents and I don't need to synchronise in time and location. Given that one of my most regular opponents lives in Beijing, that's just as well. I enjoy Scrabble a lot, and now that I know the 2 letter words hope to play a little bit more seriously in 2008.

Highlight of the Year

The gaming highlight of the year has to have been Scrabblette finding the "Connection Games" book for me. It led to an obsession that has had a massive impact on the games I buy and play. It sure would be handy if I had an opponent with a similar obsession, but the mathematical aspects of these games have kept me amused for hours. Not to mention implementing Hex for Facebook.

Best New Game of the Year

I've probably played only about a dozen games published in 2007, so I'm choosing from a small pool here, but the best of them so far is definitely Unspeakable Words. It's nothing deep, but it's easy to teach and fun to play and does reward skill.

Happily Unplayed Games of the Year

At the end of last year I realised there were a few games I was completely over - Ra, Geschenkt and Poison, for starters. I wanted to avoid playing them for a while. Given that I didn't play them at all in 2007, I guess I succeeded. Their banishment is over now, and while I still won't be rushing to play them I may not avoid them as assiduously.

Sadly Unplayed Games of the Year

I know it's a long time since Ozvortex came over for a game of C&C Ancients, but I didn't realise it had been a whole year. I guess a lot of 2007 was occupied by moving house. I also didn't play GIPF, DVONN or PUNCT, which doesn't seem right.

Ambitions

Apart from my ambitions with regards to managing my collection as described in an earlier post, these are the things I want to achieve in 2008:
  • Find more opponents for 2 player abstracts so I can start playing the again.
  • Play more of my capital games, e.g. St Petersburg, Tigris & Euphrates, Domaine.
That is all. See you next year.

Friday, January 05, 2007

Has It Got Legs?

In the five and dime discussions on spielfrieks someone asked posters of five and dime lists to comment on whether they thought the games "had legs", i.e. would they maintain their number of plays this year. That's an interesting question, so I'm going to go through my five and dimes and answer it. Get a cup of coffee, we could be here for a while.

Ca$h'n Gun$ (20 plays) - Will probably get to 10 plays again as it's a favourite of medium-sized kids and I know a few of those.

PitchCar (18 plays) - May get to 10 plays as I carry it around in the car for those times when I discover myself in a social situation with lots of non-gamers. Won't be played as much as it was last year.

Quoridor (17 plays) - Will get to 10 plays again this year as it's quick. I have a lot of 2 player abstracts, but most of my family are potential opponents.

Werewolf (17 plays) - Will probably get to 10 plays as it's popular at larger gaming gatherings where we often play a couple of games.

Liar's Dice (15 plays) - Will certainly get to 10 plays because it often comes out at the end of the night at Critical Mass.

Lost Cities (14 plays) - May not even make it to 5 plays this year as both of the women I played against last year are no longer gaming with me, and I'm not sure that it's Scrabblette's style. Personally, I would rather play Battle Line.

Nacht der Magier (13 plays) - Will probably make it to 5 plays but not to 10. This year it was a novelty and I will try to bring it out whenever I can this year. However I do want to get Waldschattenspiel which will compete for table time.

Gobblet (13 plays) - Will make it to 10 plays again this year as I am not finished with it yet and have plenty of opponents.

Cartagena (13 plays) - I expect this will only get to 5 plays this year. I played a lot early last year and got a bit burnt out, but it's such an easy game to explain that I'll probably teach it a few more times this year. My 6yo nephew likes it.

Coloretto (12 plays) - I still like this game but it's hard to get people to play it regularly. Maybe only 5 plays this year.

Coda (11 plays) - One that CyberKev often suggests and that I always agree with. Will get at least 5 plays.

Scrabble (11 plays) - Definitely on the Dime list again this year. I've played 3 games already.

Poison (10 plays) - Will not get to 10 plays again this year and almost certainly will not get to 5. There are other games I'd rather play and I'll probably stop carrying it around for a while.

Ingenious (10 plays) - Will not get 10 plays again this year unless Scrabblette likes it. Most of my plays last year were solitaire and I'm past that now.

Diamant (9 plays) - Will almost certainly get 10 plays this year. In fact I'll probably put it in the non-gamer's box which lives in the car. It's so easy to teach and quite a lot of fun so it's easy to get it played.

Poison Pot (9 plays) - Won't get to even 5 plays this year unless I can convince Scrabblette to play against me. I like it but almost nobody else does.

Cloud 9 (8 plays) - Will probably get to 5 plays again this year as the kids like it. Diamant will compete with it.

No Thanks! (8 plays) - I won't volunteer to play this very many times this year, but I suspect I will on occasion. Maybe not even 5 times though.

Once Upon a Time (8 plays) - I bought my niece the Dark Tales expansion for Christmas so we will play Once Upon a Time a few times this year.

Saboteur (7 plays) - Another good game for large groups. Maybe not 7 plays, but 5 is perfectly feasible.

Ra (7 plays) - Another that I won't volunteer to play but probably will anyway. Yes, it is my favourite auction game, but I hate auction games!

ZÈRTZ (7 plays) - A definite yes - I want to play this game at least 10 times this year, and I have a number of suitable opponents.

TAMSK (7 plays) - I'm not so keen on TAMSK, but not so unkeen that I won't play it. Hey, was that a triple negative?! If I bring it out a couple of times it will get to 5 or 10 plays easily.

For Sale (7 plays) - Probably won't get to 5 plays this year, I find it a bit boring.

Tichu (7 plays) - Considering that we were playing this once a week and Scrabblette likes it, this might become my most played game of 2007. Maybe we'll get sick of it, who knows?

Puerto Rico (7 plays) - The BGG #1 was a game I desperately wanted to play this year, and finally did. I even had a streak where I won 3 games in a row. But now it's almost a case of been there, done that, and I don't need to play it so many times this year. I think knowing that it's possible to play better than I do stresses me.

Commands & Colors: Ancients (7 plays) - I enjoy Ancients a lot and would like to play many more times this year. On the other hand, my opponent Arnold Horshack and I both now have BattleLore which will compete for table time. I'm hoping we can make time for both.

Chrononauts (7 plays) - This got played a few times last year because it was a Christmas present to the kid. When we tried to play it with serious gamers it became quite monotonous, and unless someone requests it it won't be played again this year.

Cathedral (6 plays) - Scrabblette gave me a copy of this for Christmas so it will be played quite a bit this year. It only takes 5 minutes, after all.

Bohnanza (6 plays) - The big year for Bohnanza was 2005, so 6 plays in 2006 were mostly incidental. I used to play with my sister, BIL, and my ex, which is unlikely to happen again, but we might be able to convince Scrabblette to play and Bohnanza will be back on the table again. If so, it might compete with Frank's Zoo and Mystery Rummy for table time.

DVONN (6 plays) - Another two player abstract which I like and have opponents for.

Tongiaki (6 plays) - This is fairly popular at Critical Mass and I've taught it a few other times, so I expect it will see 5 plays again this year.

Frank's Zoo (6 plays) - I mostly played this with CyberKev, but I also taught sister, BIL and ex and they liked it. I hope I can find time to play it a few times this year.

The Great Balloon Race (6 plays) - 6yo nephew's copy is still in the mail from Germany, so when it arrives we'll have to play it a few times. I expect it will get to 5 plays again this year.

Nodwick: The Card Game (5 plays) - This game is popular with medium-sized kids, but I'd probably teach them Ca$h'n'Gun$ first, so it will be struggling for plays. Probably won't get to 5 plays in 2007.

Pick Picknic (5 plays) - 6yo nephew has this and I like it, but whether we'll get to play it 5 times is another matter. I expect not.

Gang of Four (5 plays) - This game is very much in the same space as Frank's Zoo and Tichu and isn't as good as either of those, so I don't think it will see much play this year.

GIPF (5 plays) - Scrabblette likes this, and so do I, so it will see a bit of play for sure, probably more than last year. After all, we've got to do something in bed on Sunday morning, don't we?

San Juan (5 plays) - I bought this in 2005, so the 5 plays in 2006 were as many as I could manage to scrape up without particularly much enthusiasm. I'd like to maintain that number this year, but I expect I won't.

China Moon (5 plays) - I like China Moon a lot but it does have some flaws which means I'll struggle to get it to the table. I'd be surprised if it made 5 plays again.

Xe Queo! (5 plays) - I like this game a lot, and it's easy to teach, so I'll cart it around and try to play it with all and sundry. That means it will probably be played about 5 times.

Scopa (5 plays) - This is an Italian card game that I played only with a lady I was seeing during the year. It wasn't anywhere near as interesting as the lady, so I suspect I won't be playing it again this year.

Rumis (5 plays) - I have an unopened copy of this, and it won't stay that way very long. I think the kids will like this. I can see it being played 5 times this year.

Give Me the Brain! (5 plays) - This game comes out occasionally and will probably continue to do so, but maybe not 5 times in 2007.

Gulo Gulo (5 plays) - This is a great game for little kids, but there are not so many of those in my life at the moment, so it might not see much play in 2007. Maybe if I take up smoking dope it might see some use.

Bamboleo (5 plays) - I bought myself and my sister the kleeblatt edition for Christmas, so it will be played a few times. Maybe even as many as 10.

Igel Ärgern (5 plays) - I like this cute and simple game but not everybody shares my enthusiasm. It will get to 5 plays if I push it, but I suspect I won't. However I'll probably carry it around and it will be played a couple of times.

PÜNCT (5 plays) - I haven't really explored this one yet, and I'd like to. The kid and BIL like it, so I suspect I'll find time for 5 plays in 2007.

Carcassonne (5 plays) - Carc is not a game I go out of my way to play, but other people really do like it. As the kids seem to like it, I suspect I won't be able to avoid it in 2007 and it will see 5 plays again.

Hamsterrolle (5 plays) - Only 5 plays of this beautiful game... what a shame! I expect it will see about the same number in 2007 unless I sell it to Mikey for $5.

Queen's Necklace (5 plays) - This was bought as a back-up Christmas present for my niece last year due to the very unreliable internet store we have here in Australia. I ended up playing it myself. I don't see a need to play it again.

Carrom (5 plays) - Scrabblette is good at this, and I have ambitions to beat her, so we should play it a bit this year. I'd like to see it played regularly which would push it over 10 plays.

Make 'n' Break (5 plays) - This is pretty popular with the kids, so it should see a bit of play this year. I expect 5 plays.

Of course, as I learned last year, you never can tell what's going to happen next.

Sunday, December 17, 2006

Zama - 202BC

The kid sits in my seat while the wolf that suckled Romulus and Remus looks on. Arnold searches for Alps.

Arnold Horshack came to visit today for another game of C&C: Ancients. I've got the expansion but still hadn't used the elephants in the base game, so I insisted we play a scenario with elephants. The last scenario in the rule book, Zama, looked good to me - the Carthaginians have 3 elephant units and the Romans have none at all. The thought of infantry facing elephants just got me excited.

In the first game, I played the Romans - the guys without elephants. Reading over the rules this morning I realised that a cavalry unit forced to retreat when it was almost at its own back line would be in severe trouble, so rather than focus on the elephants I directed Laelius to charge down the left flank with the medium cavalry. My cavalry were fairly successful on both flanks, and I took a handy lead in victory banners. However the Carthaginian infantry pursued my wounded cavalry and Arnold caught up.

I had certainly distracted him from his elephants, but I hadn't made much progress organising my troops, so were not really prepared when the elephants charged. Arnold directed them against the medium infantry because elephants get as many dice in close combat as their opponents would, and medium infantry have 4 dice. It wasn't pretty. Elephants also reroll swords as additional attack dice, and get armour overruns (or whatever it's called, armour overrun is fairly accurate) and a bonus attack when they overrun. One elephant attack cost me 7 medium infantry. Ouch! But then on the battle back one of the elephant units stampeded another elephant... that was pretty funny. I managed to survive the elephant attack only losing one banner (but many other units), and with some good hits on battle backs and so on came within a banner of victory. When Arnold's line advanced, I won the game on a battle back 8 banners to 6.

After a break for Arena Maximus, chicken sandwiches and the third Ashes test, we played the reverse scenario. I decided I would send the elephants in as early as possible with the hope of breaking his line and then using my line advance and Card of +2 Bashing I would take easy banners against unsupported units. But no, not MY stupid elephants. Whereas Arnold's elephants included oliphants and Stampy Simpson, my elephants included Dumbo and his baby sister. They were big fat baby girlie loser elephants. Not cold-blooded mass murderers like Arnold had. My elephant attack was repulsed without claiming a banner. In fact Arnold had 4 banners before I had any. I think the difference was that when Arnold had the elephants they attacked me, but when my elephants got into range Arnold charged them and attacked them. They mostly ran away with out stomping, trampling. stampeding or trumpeting. Off to the elephant graveyard with nary a whimper.

Fortunately I'd done a reasonable job defending against Arnold's cavalry attacks, and gained a couple of banners. I had to use my line advance card to reassemble the forces after they stumbled over the blubbery carcasses of the "Terrors of the Alps". I wanted another line advance card so I could hit him hard, but I couldn't find one. Arnold did advance the line, and finished me off, 8 banners to 4.

We agreed that this is a great game. I don't know what ancient warfare was really like, but they did so much of it it must have been nearly as much fun as this game. The elephants are a hoot - you never know who they're going to kill next (if anyone). The expansion has camels, and although I'm sure they won't be as good as elephants maybe I'll get away with spitting at my opponent.

By the way, we're REALLY looking forward to BattleLore. The same system, in a fantasy setting, slightly stream-lined, should be AWESOME. The kid hasn't played Memoir for ages, and totally ignores Ancients, but I reckon he'll be hooked by the miniatures. Arnold and also the Evil Count are getting BattleLore for Christmas, so I'll have several educated opponents very soon. It's gonna be GREAT. It's gonna cost me a MINT. I can't wait.

Monday, June 12, 2006

The Crimissos River

I seem to be working backwards through a big weekend of gaming, but it's a question of priorities. If I run out of energy to tell you about all of it, at least you will have heard the highlights. Before we played Settlers (described below) Arnold and I played the second scenario from C&C: Ancients. This time Arnold had even read the rules, and we had some experience from our previous play.

Arnold started with the Carthaginians. Many of the Carthaginian forces start across the river and need to ford it to get into play. Knowing this, I moved my light forces closer to the river so that when the Carthaginians were crossing I would be able to fire at them. However, Arnold ran out of cards to move the forces across the river, and I have no cards nor motivation to move them forward, so that entire flank of the battle stagnated.

Most of the conflict was on the left (looking from the Syracusan, i.e. rule book side). The Carthaginian heavy chariots and heavy infantry advanced to engage the Syracusan leaders and heavy infantry. The Syracusan heavies were massacred, with Timoleon fleeing to the safety of the hills with only auxilia for protection. Mamercus took 2 units of heavy infantry towards the river to pursue the Carthaginian light forces (in a desperate attempt to win some banners before the game ended). Hasdrubal and the heavy Carthaginian forces besieged Timoleon on the hill, until Timoleon's death signalled victory for Carthage.

In the return match, I again started trying to move the cross-river forces into play. However the Syracusan line advanced quickly, outnumbering the Carthaginians. When the Syracusan line hit, the Carthaginians broke. The Carthaginians were quickly mopped up, and Arnold won the game with only 7 cards played. Damn! That was the strategy I had wanted to play earlier but didn't have the cards for.

Two glorious victories to Arnold Horshack! The shame! Anyway, I don't want to talk about that any more, not when I could be blogging about games I actually won.