My beautiful Scrabblette is a book person who visits libraries more often than I cook dinner for her. In fact, a quiet weekend getaway for us will often involve driving to some nearby town and looking in all of the secondhand and new book stores. We have a lot of books in our house, even though most of hers are still overseas.
I like books about games. I particularly like how-to-play books, strategy guides and books that give me an insight into the mathematical underpinnings of games. Here are some that I've encountered recently:
Connection Games: Variations on a Theme by Cameron Browne - Scrabblette found this at a library and I liked it so much my copy is on its way from Amazon. It describes hundreds of games and the maths behind them.
Oxford History of Board Games by David Parlett - David Parlett is the designer of Hare and Tortoise, the first winner of the Spiel des Jahre, so the man has some credibility. Amazon can't sell me this book and Scrabblette's research indicates there is no copy in any library in Australia (the nearest is Singapore) and the cheapest copy she can find for sale is $300. I don't think I'll be getting it soon.
A Gamut of Games by Sid Sackson - I found a copy of this in a secondhand book store in Bundaberg when we visited baby sister. I found it not as exciting as the connection games book, but it's interesting.
The Complete Mancala Games Book: How to Play the World's Oldest Board Games by Larry Russ - Mancala is one of those games that I've been trying to ignore, but since niece flogged me (using the wrong rules!) I've had to pay some attention. After I read this book I will make niece cry.
100 Strategic Games for Pen and Paper by Walter Joris - I've also been trying to ignore pen and paper games, but Kropki is such a cool game I have to pay attention. We'll see what else is out there when Scrabblette brings it back.
Board and Table Games from Many Civilizations by R. C. Bell - Scrabblette borrowed this and its sequel from the library, and they're interesting reading about the history of board games, but most of the games are SO DULL. The Game of Goose. PLUGH. I don't know how many parcheesi variants the world needs, but it's fewer than already exist.
I also ordered a book about the game called Boxes, or Dots and Dashes. Why would such a dull game need a book, you ask? I asked that too. I'll report back.